Wednesday, January 30, 2013

Lesson 3

Lesson 3

Experience the workflow of a design process
- Ideas generation
- Introduction to storyboarding

Idea generation techniques
Techniques do exist for consistently producing ideas.
Inspiration often gives good ideas but is inconsistent. Best to use both.
- Brainstorming
- Mind mapping
- Lateral thinking
- Random words / images (forced connection)
- Reversal

There is no best technique. Some will favor and find others not useful.
 The process is important, if the process is not focused upon, the quality of ideation as a whole is reduce.

Volume & variety
The 1st 20-30 ideas are going to be predictable. While the next 20-30 ideas, divergent themes will emerge. Often the last set of ideas, being surprising, and produce significant conceptual advances.

What are Good ideas?
Ideas that meet your basic requirements:-

Target audience,
Objectives – (client’s requirements would be primary).

What is a storyboard?
A storyboard is a sketch (graphic organizers such as a series of illustrations or images) displayed for the purpose of pre-visualizing of shot sequence.

Once a concept or script is written for a film or animation, the next step is to make a storyboard. A storyboard visually tells the story of an animation panel by panel, kind of like a comic book.
Each panel of a storyboard depicts a scene: phusical environment, set design, characters, etc.

Why make a storyboard?
- Define the parameters of a story within available resources & time
- Organise & focus a story
- Figurer out what medium to use for each part of the story
- Serve to communicate ideas to production team.
- To preserve your ideas for use in the actual finished product


Advantages of storyboard
Help you plan your animation out shot by shot.
Omissions may be spotted as a result of producing the storyboard. (You can make changes to your storyboard before you start animating, instead of changing your mind later. More costly to correct at a later stage.)
You will also be able to talk about your animation and show your storyboard to the design team (which includes the client) to get feedback on your ideas.

Your storyboard should convey some of the following information:
    What characters are in the frame, and how are they moving?
    What are the characters saying to each other, if anything?
    How much time has passed between the last frame of the storyboard and the current one?
    Where the "camera" is in the scene? Close or far away? Is the camera moving?

- Storyboards are a visualisation tool, not an end product.
- Do not procrastinate on the storyboard forever.
- Sketchy storyboards can allow for room for designers, customers, set builders and actors to use their expertise to design and create the details they are responsible.
- The storyboard today is an abridged version. 
- A proper storyboard should have more frames in order to be more detailed and makes it easier for shooting plans and for other crews to interpret the story.



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